Imminence is a horizontal shoot-’em-up for the Sega Mega Drive that presents itself as an ambitious space adventure, featuring a story-driven campaign, voice acting, and a progression system. Players travel between planets, fighting waves of enemies and defeating bosses while gradually upgrading their spacecraft with new abilities and equipment.
Despite its promising presentation, the gameplay quickly reveals its shortcomings. Enemy formations and boss patterns remain extremely simple throughout the campaign, making many encounters easy to exploit or even complete without firing a shot. Between missions, players can spend earned credits on additional lives, ammunition, and other upgrades, adding some progression to the experience. While the detailed backgrounds and upgrade system are welcome additions, repetitive music, long loading times, and uneven difficulty prevent the game from reaching its potential.
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